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  1. Bot Play and First Impressions [TW3 Megathread]

    Tilamor
    by Tilamor · April 17
    The following feedback comes after I have watched the Test Weekend Tutorial #3 and played through 2 Intro Bot games with victories.
  2. Playtest 205: Test Weekend #3!

    Treisk
    by Treisk · April 13
    Playtest 205: Test Weekend #3!
  3. The OFFICIAL Church of Seed

    Cycle
    by Cycle · March 5
    Next 150g: Seedbot #3
  4. The OFFICIAL Church of Seed

    Cycle
    by Cycle · March 3
    next 225g: Grove Tender #3
  5. FAQ & Gameplay Guide for Atlas Test Weekend #3

    Treisk
    by Treisk · March 2
    Project Atlas FAQ/Guide
  6. Pathfinding and Collision [Megathread]

    Eric
    by Eric · December 2015
    Third, formations! As I stated before, a player should be able to judge a shape and make a strong, sharp analysis of it. Goal #2 helps to generate shapes, and Goal #3 helps preserve it! If you have
  7. Some Feedback about in-game Feedback and Clarity

    Day9
    by Day9 · December 2015
    As for problem #3, definitely not enough clarity on gems. I think if it were something ULTRA consistent like MOBA minions every 30s, that would be ok. But, the pattern is slightly wonkier w/ us and,
  8. Hotkey Quick Reference

    Remo
    by Remo · December 2015
    General: Show player stats: TAB Show unit stats: Shift+TAB Build T1 Unit: Z Build T2 Unit: X Build T3 Unit: C Ping: G Deploy: V Recall: B Cance
  9. Towers Need Work

    Day9
    by Day9 · December 2015
    * Same as #3. Can you give me a more detailed step by step?
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